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  • You Spend Nearly a Whole Day Each Week On the Internet
    An anonymous reader quotes a report from CNET: Since 2000, our time spent online each week has steadily increased, rising from 9.4 hours to 23.6 hours -- nearly an entire day, according to a recent report by the USC Annenberg Center for the Digital Future. The internet has become an integral component of our home lives as well, with time spent rising more than 400 percent over that period from 3.3 hours to 17.6 hours each week, according to the report, which surveys more than 2,000 people across the U.S. each year. The center's 15th annual Digital Future Report illustrates the internet's dramatic evolution since 2000 from a secondary medium to an indispensable component of our daily lives -- always on and always with us. It also comes as many fear for the future of the unlimited internet we have largely taken for granted over the past two decades. The report also found that the internet has had a dramatic impact on how we get our news. News consumption for all ages went from a print-to-online ratio of 85-15 in 2001 to a near even 51-49 in 2016.

    Read more of this story at Slashdot.



  • Netflix Is Now Worth More Than $100 Billion
    Netflix has crossed the $100 billion mark for its market cap as it once again surprised industry observers with better-than-expected growth in its subscribers. TechCrunch reports: The company said it added more than 8 million new subscribers total after already setting pretty robust targets for the fourth quarter this year, giving it a healthy push as it crossed the $100 billion mark after the report came out this afternoon. While the company's core financials actually came in roughly in line with what Wall Street was looking for (which is still important), Netflix's subscriber numbers are usually the best indicator for the core health of the company. That recurring revenue stream -- and its growth -- is critical as it continues to very aggressively spend on new content. The company said its free cash flow will be between negative $3 billion and negative $4 billion, compared to negative $2 billion this year. And that aggressive spending only seems to get more aggressive every time we hear from the company. Netflix is now saying that it expects to spend between $7.5 billion and $8 billion on content in 2018 -- which is around in line with what it said in October when it said it would spend between $7 billion and $8 billion. It's the same range, but tuning up that bottom end is still an important indicator. Some notable numbers include $3.29 billion in revenue, 1.98 million Q4 U.S. subscriber additions, and 6.36 million Q4 International subscriber additions.

    Read more of this story at Slashdot.



  • Google Just Broke Amazon's Workaround For YouTube On Fire TV
    Google has cracked down on Fire TV users once again. Today, the technology company blocked Silk and Firefox browsers from displaying the YouTube.com interface usually shown on large screens. Cord Cutters News reports: Now if you try to access YouTube.com/TV on a Fire TV through the Firefox or Silk browser you will be redirected to the desktop version of the site. According to Elias Saba from AFTVnews, "By blocking access to the version of YouTube made for television browsers, Google has deliberately made browsing their website an unusable experience on Amazon Fire TVs, Fire TV Sticks, and Fire TV Edition televisions." This fight over YouTube and Amazon has been going on for some time. The standoff heated up in early December as Google announced plans to pull the YouTube app from the Fire TV on January 1st 2018. Amazon responded by adding a browser to allow access to the web version on the Fire TV. Now Google has countered by blocking the Fire TV's browsers from accessing the made-for-TV edition of YouTube.com. Back on December 15th, The Verge reported that Google and Amazon are in talks to keep YouTube on the Fire TV, but as of today it looks like nothing has come from these talks.

    Read more of this story at Slashdot.



  • New Study Finds No Link Between Violent Video Games and Behavior
    An anonymous reader quotes a report from The Daily Dot: Scientists have been investigating the impact of violent video games on behavior for more than two decades, and the results are still being debated. In a 2015 resolution on games, the American Psychological Association reported that multiple studies found a link between violent game exposure and aggressive behavior, though critics at the time questioned the findings. Now, a new study published by researchers at the University of York in the journal Computers in Human Behavior further challenges the connection. It has long been theorized that exposure to in-game concepts like violence has a "priming" effect on players that ultimately impacts behavior, leading scientists to believe that a player exposed to in-game violence will be more susceptible to displaying such violence in real life. The new study found the exact opposite to be true in some instances. In a series of experiments with a little over 3,000 participants (more than any past study to date), university researchers found that exposure to video game concepts like violence won't necessarily impact behavior. It also found that increasing the realism of violent video games does mean aggressive behavior in gamers will increase.

    Read more of this story at Slashdot.



  • Tesla Owner Attempts Autopilot Defense During DUI Stop
    It turns out driving drunk is still illegal, even with a driver-assistance system active. "On Saturday, January 13, police discovered a man in his Tesla vehicle on the San Francisco-Oakland Bay Bridge," reports Ars Technica. "The San Francisco Chronicle reports that 'the man had apparently passed out in the stopped car while stuck in the flow of busy bridge traffic at 5:30pm, according to the California Highway Patrol." From the report: When police woke the man up, he assured officers that everything was fine because the car was "on autopilot." No one was injured in the incident, and the California Highway Patrol made a snarky tweet about it. Needless to say, other Tesla owners -- and people who own competing systems like Cadillac's Super Cruise -- should not follow this guy's example. No cars on the market right now have fully driverless technology available. Autopilot, Supercruise, and other products are driver assistance products -- they're designed to operate with an attentive human driver as a backup. Driving drunk using one of these systems is just as illegal as driving drunk in a conventional car.

    Read more of this story at Slashdot.




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